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Exploring
the Laws
Chapter
III
Preparation and Progression
encompasses three laws, the first defines all the requirements
of the Shuffle and Deal.
Law 6A,B,C
and D look at hand dealing with the only stipulation being that
under no circumstances can one deal more than 1 card at a time to
any one hand, i.e dealing in 2's or 3's is out, as is dealing back
and forth, however, one is permitted to randomly deal, such
as to North then South then East then West, or as is a current fad
into 5 piles. There is also
no stipulation as to which pocket of the board the hands are placed.
There is a requirement to thoroughly
shuffle each pack, with an option of a cut if an opponent requires
it.
How one defines 'thoroughly' is not stated, the consensus
of opinion being at least three shuffles, although a new pack would
certainly need more. There is a theory that the more one shuffles,
the more distributional the hands, I suppose this can be said to
be borne out by the randomises of computer hands which in
effect have a perfect shuffle each time.
Back in the dark ages before computers.
I was CDT at a tournament where
pre dealt hands were required, I put the contract out to an outside
contractor with certain specifications including adequate shuffling.
Murphy's Law, corners were cut, new packs were in
use and in the first set of 16 boards there were 13 six or seven
diamond contracts! I discovered this fairly early on when I was
called to a table by North who had overheard a neighbouring table
discussing how they should have bid 6D.
Law 6E
and F give the director (and the Sponsoring Organisation)
the authority to predeal or to require the players to duplicate
boards, here too, is the authority to use different methods of dealing,
this is to allow dealing machines to do the work.
Law 7
enforces the requirement that the boards must remain in the centre
of the table at all times. This is important as it avoids errors
in hands being taken out and returned to the pockets. All players
should get into the habit of counting their cards as is always the
case, the one time they don't, 14-12 appears without fail. At the
end of play, all that is required is to put your 13 cards
back in your pocket. Handling another players cards without their
permission is a no-no, the etiquette of the game suggests that a
simple request to an opponent would result in a positive response.
The procedures at the table
are primarily the responsibility of any pair stationary at a table.
In Howell movements, with no sitting pairs all players are equally
responsible. In the next Law, irrespective of stationary or not,
North is required to move the boards, this suggests that directors
would be best advised to set the numbering of the tables to ensure
that the next lower number is behind North.
Law 8
carries an important definition, one that is referred to in later
laws, namely, 'End of Round' and 'End of Session'.
The former occurs when the director calls the move, or when the
table finishes play and the pair(s) move, whilst the latter is when
the last score has been entered and agreed to.
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Chapter III
Preparation
and Progression
LAW 6
- THE SHUFFLE AND DEAL
A. The Shuffle Before
play starts, each pack is thoroughly shuffled. There is a cut if
either opponent so requests.
B. The Deal The cards must be dealt face down, one
card at time, into four hands of thirteen cards each; each hand
is then placed face down in one of the four pockets of the board.
The recommended procedure is that the cards be dealt in rotation,
clockwise.
C. Representation of Both Pairs A member of each side
should be present during the shuffle and deal unless the Director
instructs otherwise.
D. New Shuffle and Re-deal
1. Cards Incorrectly Dealt or Exposed There must be a new
shuffle and a re-deal if it is ascertained before the auction begins
for both sides (see Law
17A) that the cards have been incorrectly dealt or that
a player could have seen the face of a card belonging to another
hand.
2. No Shuffle or No Deal No result may stand if the cards
are dealt without shuffle from a sorted deck or if the deal had
previously been played in a different session.
3. At Director's Instruction Subject to Law
22A, there must be a new shuffle and a redeal when required
by the Director for any reason compatible with the Laws (but see
Law
86C).
E. Director's Option on Shuffling and Dealing
1. By Players The Director may instruct that the shuffle
and deal be performed at each table immediately before play starts.
2. By Director The Director may perform the shuffle and deal
in advance, himself.
3. By Agents or Assistants The Director may
have his assistants or other appointed agents perform the shuffle
and deal in advance.
4. Different Method of Dealing or Pre-dealing The Director
may require a different method of dealing or pre-dealing.
F. Duplication of Board If required by the conditions
of play, one or more exact copies of each original deal may be made
under the Director's instructions.
LAW 7 -
CONTROL OF BOARD AND CARDS
A. Placement of Board
When a board is to be played it is placed in the centre of the table
until play is completed.
B. Removal of Cards from Board Each player takes a
hand from the pocket corresponding to his compass position.
1. Counting Cards in Hand before Play Each player counts
his cards face down to be sure he has exactly thirteen; after that,
and before making a call, he must inspect the face of his cards.
2. Control of Player's Hand During play each player retains
possession of his own cards, not permitting them to be mixed with
those of any other player. No player shall touch any cards other
than his own (but declarer may play dummy's cards in accordance
with Law
45) during or after play except by permission of the Director.
C. Returning Cards to Board Each player shall restore
his original thirteen cards to the pocket corresponding to his compass
position. Thereafter no hand shall be removed from the board unless
a member of each side, or the Director, is present.
D. Responsibility for Procedures Any contestant remaining
at a table throughout a session is primarily responsible for maintaining
proper conditions of play at the table.
LAW 8
- SEQUENCE OF ROUNDS
A. Movement
of Boards and Players
1. Director's Instructions The Director instructs the players
as to the proper movement of boards and progression of contestants.
2. Responsibility for Moving Boards The North player at each
table is responsible for moving the boards just completed at his
table to the proper table for the following round, unless the Director
instructs otherwise.
B. End of Round In general, a round ends when the
Director gives the signal for the start of the following round;
but if any table has not completed play by that time, the round
continues for that table until there has been a progression of players.
C. End of Last Round and End of Session The last round of
a session, and the session itself, ends for each table when play
of all boards scheduled at that table has been completed, and when
all scores have been entered on the proper scoring forms without
objection.
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